getCurrentAudioTrack
method
Description
Returns the information on the currently loaded audio track.
Returns undefined
if unknown, if no content is loaded or if the content
has no audio track.
When set, the returned object has the following properties (same than for a
getAudioTrackList
call):
-
id
(number
): The identifier for that audio track. It is generally useful to for example set the audio track though asetAudioTrack
call. -
language
(string | undefined
): The primary language used in this audio track, as a language tag.undefined
if unknown or if there’s no language involved. -
assocLanguage
(string | undefined
): A secondary language associated to the audio track, as a language tag. Such language is often used in a different role than the language specified through thelanguage
property (e.g., written versus spoken, or a fallback dialect).undefined
if unknown or if there’s no language involved. -
name
(string
): Human-readable description of the audio track. If thelanguage
property is set, it should generally be in that language. -
channels
(number | undefined
): If set, it is the count of audio channels, indicating the maximum number of independent and simultaneous audio channels present in any media data in that audio track.For example, an AC-3 5.1 Rendition would have a
channels
attribute set to6
.
The current audio track should be known once the audioTrackUpdate
event is sent for the currently-loaded content, which
should happen at least once before the content is in the "Loaded"
state (and thus before playback starts).
Syntax
const currentAudioTrack = player.getCurrentAudioTrack();
- return value:
Object
: Characteristics of the currently loaded audio track (see previous
chapter). undefined
if no content is loaded, if there’s no audio tracks in
the loaded content or if its characteristics are unknown.